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Memografía

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The goal of [Gungrave] was basically to play each level in one single unbroken combo. Shooting ALL THE TIME, killing bad guys continuously, and never slowing down. That’s how Duke Forever should have worked. Kill five aliens in a row? Ego boost - keep up the rampage! Gibbed an enemy? More ego? Took the time to flip off a big enemy just as it appears? EGO! Once it’s gone, he’s an ordinary man who screams in pain and gets knocked around, but with full ego, he should have been a swaggering god. That would have been funnier, more interesting and not just a weak attempt at copying Halos health dynamic. — I would play the hell out of the game Dominic White describes at The Something Awful Forums

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